The spheres just rush towards the pyramid where their speed is cut by 90%. So, of course, the first thing I did when I first played Luxor 5th Passage was playing the final level of the game, because why not! The gameplay is really bad in this game. You know, how in other Luxor games or Zuma games you have to reach given level in Adventure mode to unlock it in free play mode? Well, in Luxor 5th Passage all levels are unlocked from the very beginning. In the adventure mode, some levels come in wrong order or they are missing for some reason. Most other graphics are merely copied from the previous games of the series. Luxor 2, Luxor 3 and Luxor QFTA had plenty of those eye-candy in their levels, so why are the designs of Luxor 5th passage so boring? It looks like the designer just took some random egypt-themed images and made up a path for spheres to them. The levels have absolutely no extra effects applied to them, they're just static images. The graphics are terrible when compared to the previous games. Most of them have very similar paths and there's just two double-track levels in the whole game. The levels in the game are boring and bland. But I kept playing and here are my impressions on the game. I should have turned it off when I had the chance. The ball animation in the main menu is incredibly chippy and it looks bad. It gives a bad impression right from the beginning: the main menu looks SO boring. All the previous games were neat but this one is just bad. Meteor Strike: Similar to Lightning Storm, but picks off many groups of spheres instead of one at a time.I don't know how about you, but I completely dislike Luxor 5th Passage. Lightning Storm: Destroys spheres one by one, more than likely picking off spheres with only one color instead of many aligned together. Lazer: IMMA FIRIN' MAH LAZER! (SImilar to Lightning, but can be moved to destroy many more spheres.)Ĭhain Lightning: Bolts of lightning destroy some random spheres when fired on a sphere. Match Hints: Highlights the matches for you. Smart Bomb: Destroys a set amount of spheres.Ĭolor Bomb: Destroys all spheres of that color.īlack Hole: Sets a black hole at a distance from the closest chain to the pyramid and destroys anything that touches it. Shoot another sphere to destroy the frozen balls (or an incoming chain can do so, too.) Poison: One poison ball can affect many surrounding spheres and destroy them.įreeze: One shot temporarily freezes some spheres in a chain and ultimately stops the entire chain. Scorpion: Comes out of the pyramid and destroys a set amount of spheres, and can even penetrate through scarabs to destroy even more. Missile: Set amount of shots to destroy a few spheres at a time. Paint Ball: Changes color of spheres within its radius.ĭagger: Set amount of shots to destroy one sphere each. Wild Ball: Acts as any color can destroy spheres with two different colors next to each other when matched. Lightning bolt: Fires a lightning bolt vertically across the screen, destroying any sphere in its path.įireball: Destroys speres within its radius. Stop: Stops the spheres for a short time. But as you play, they'll become more useful as they are upgraded from level to level. Unlike 3 and Quest for the Afterlife, spawns are completely random. Once the chain is destroyed from within, shoot the boss in the face to destroy it.ģ is the magic number in Luxor because 3 matches in a row spawns a power-up. This is similar to Crossing the Nile in Luxor 3 and Quest for the Afterlife (in which there are chains crossing from one side to another). Stage 6 is the boss battle of one of the Mechs they have a scarab within their bodies as well as a device that can spawn other scarabs in an attempt to breach the pyramid. Later on, it becomes a gold mine for collecting Ankh Coins, so keep that in mind. Don't stop shooting accurately and making matches or you're in trouble. Stage 5 involves two pyramids instead of one. Stage 4 varies it can have long chains or short and fast chains. Stage 3 is often the killer stage everything is as fast as the speed of light. Clearing this map awards a bonus and a Bonus Round (similar to Luxor 2 but with power-ups only). Stage 2 is a survival mode called "Pharaoh's Challenge": you must survive the map within the period of time without allowing any spheres to breach the pyramid. Stage 1 varies and is often the easiest just take it down like normal. Stages 1, 3, and 4 are all normal maps, but here's the rundown of all types:
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